Wednesday, April 14, 2021

Making Games in Unity3D for 21 days

So what do you do when you want to try and learn something? Everyone who's ever tried to learn anything in the modern world of instant information can probably relate to tutorial hell or half baked attempts to get off the ground, let alone finish something. 

What is often disgregarded in the modern world is that unlike instant access to anything and everything online, acquiring skills and building something worthwhile is not instant - by any stretch of the imagination.

Sure through technologies such as game engines, more people are able to create things which previously would've required degrees in computing and/or physics, maths etcetera. But even so there requires a certain personal discipline and culmination of skills in various facets which are needed to craft something worthwhile.

What's required is always what's been required for anything that's built that's worthwhile - focus, persistence and dedication. The 99% perspiration that will produce the 1% nugget of inspired, fruitful, well polished art.